Quick reference
Foji
Also known as Fujitora
Legendary
A coverage option reported to target air and ground and apply Slow. Consider the missing job in your team before chasing a higher rarity.
Also searched as Fujitora · Source-linked player guide
Quick reference
Also known as Fujitora
Both reviewed publisher guides point to Foji as an air-and-ground option; Pro Game Guides also highlights control through Slow. That combination makes him worth checking when your current team misses flying enemies.
Watch a failed wave and identify what reached the base. If the problem is flying enemies that your main units never attack, another ground damage dealer will not fix it. Confirm the targeting symbols on Foji’s current card, then try the change on the same stage.
Look for a position that keeps the relevant part of the path in range. Test whether the placement actually reaches the enemies that caused the failure. Move one variable at a time so you know whether the roster or the placement solved it.
A coverage unit is judged by the job it unlocks, not by winning every damage comparison. If the stage no longer leaks to air, direct the next upgrade toward the remaining bottleneck instead of automatically feeding the same slot.
Check the exact form, attack type and trait restrictions. This page intentionally gives no damage, range or cooldown table: those would require a current same-level observation, rather than combining numbers from different builds.
FAQ
He is a source-backed option to investigate when your team needs air coverage or control. Availability and your current roster still determine whether he is the right next investment.
No. Coverage is a task-specific reason to use a unit, not a universal damage ranking. Choose based on the stage and the jobs your other units already cover.
Source: Pro Game Guides coverage notesSource: Destructoid beginner air optionsCompare team rolesBuild your first team← Back to the full units list