Team building

Team Roles: Economy, Coverage and Damage

Identify the job your lineup is missing before chasing another tier letter.

Updated

Economy is a separate job

An income unit supports the upgrade budget. Judge it by whether useful upgrades arrive in time, not by comparing its damage with a carry.

Coverage solves targeting gaps

If a type of enemy passes without being attacked, read the unit’s targeting rules. Increasing damage on a unit that cannot attack that enemy does not solve the gap.

Damage needs the right conditions

Compare the same unit form, level, trait, placement and stage. A highlight number from a fully built showcase is not a fair comparison with a new unit.

Change one thing per test

Repeat the same stage after changing one role or purchase. Record whether that change solved the failure before making the next investment.

FAQ

Team Roles: Economy, Coverage and Damage FAQ

Does this guarantee a team clears every mode?

No. Team roles are a way to diagnose a failure. Stage-specific rules and your own investment still matter.